Experience
Experience points, or EXP, are what can be called a character's overall experience, and are acquired by defeating monsters and completing quests in MapleStory. Each monster has a specific experience value, and various monsters offer different amounts of experience once they are defeated.
Each level requires a certain number of experience points in order to advance. A character levels up once it has earned the required amount of experience points. This amount can be found by hovering the cursor over the EXP meter, while the percentage of EXP acquired to reach the next level is displayed in front the EXP meter.
Earning EXP
- Once a monster is defeated, its total experience points are split among players who dealt damage to the defeated monster. Players who hunt monsters in a party enjoy additional bonus EXP. EXP gained is reflected by the filling of the yellow EXP Bar and the increasing of the EXP Percentage.
A character will lose up to 10% of their current level's experience upon death (1% in towns). Items such as Safety Charms can prevent experience loss upon death.
Leveling Up
Any extra EXP the character obtained at the moment of leveling goes toward the EXP quota for the next level, preventing more than one level up per kill. 5 Ability Points (AP) per level may be used to increase the STR, DEX, INT, LUK, HP or MP stats. The character's Max HP and Max MP would increase per level depending on factors like class and passive skills (like Max MP Increase and Max HP Increase for Mages and Warriors, respectively); however, it is not recommended to increase HP or MP since any AP invested will not be refunded should one choose to use an AP Reset Scroll. Leveling up will also open up new locations and quests. The amount of EXP needed to level up again will be increased as well. The maximum level is 50.